Generative music

Generative music – designing a system to create music

I watched an online interview/class with Mark Fell. 

https://en.wikipedia.org/wiki/Snd_(band)

https://www.youtube.com/watch?v=EcTAAdDPhTk.

https://www.thewire.co.uk/in-writing/essays/collateral-damage-mark-fell

He talks about Max patches as compositions in themselves. I’ve had similar thoughts recently on the format of digital audio software and daws. I was thinking about the idea of a music listening platform that only plays ‘patches’, allowing others to listen to music but also see what’s underneath it (how it was made and how it performs itself)

Laurie Spiegel

https://teropa.info/musicmouse/

“I automate whatever can be automated to be freer to focus on those aspects of music that can’t be automated. The challenge is to figure out which is which.”

Brian Eno

Steve Reich

Markov chain

65 days of static z03

65DOS also made the score to No Mans Sky, games and generative music go hand in hand.

https://en.wikipedia.org/wiki/Tree_(data_structure)

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